| 1 | #include "asleep.h" |
| 2 | #include "task.h" |
| 3 | #include <assert.h> |
| 4 | #include <stdio.h> |
| 5 | #include <stdlib.h> |
| 6 | #include <errno.h> |
| 7 | #include <math.h> |
| 8 | #include <string.h> |
| 9 | #include "cor_platform.h" |
| 10 | |
| 11 | |
| 12 | typedef struct Loop_Timer { |
| 13 | int64_t when; |
| 14 | Future *who; |
| 15 | } Loop_Timer; |
| 16 | |
| 17 | typedef struct _ASleep { |
| 18 | _Cor_Mutex mutex; |
| 19 | unsigned users; |
| 20 | Loop_Timer *sleepers; |
| 21 | int lo; |
| 22 | int hi; |
| 23 | int max; |
| 24 | _Cor_Semaphore sem; |
| 25 | bool sleeploop_cancel; |
| 26 | _Cor_Thread sleeploop; |
| 27 | bool started; |
| 28 | } _ASleep; |
| 29 | |
| 30 | static _ASleep asleep; |
| 31 | |
| 32 | static void *ASleep_Sleeper(void *param); |
| 33 | |
| 34 | static void ASleep_ctor( |
| 35 | _ASleep *me |
| 36 | ){ |
| 37 | me->sleepers = NULL; |
| 38 | me->lo = 0; |
| 39 | me->hi = 0; |
| 40 | me->max = 0; |
| 41 | |
| 42 | _Cor_Mutex_ctor(&me->mutex); |
| 43 | _Cor_Semaphore_ctor(&me->sem); |
| 44 | me->sleeploop_cancel = false; |
| 45 | _Cor_Thread_ctor(&me->sleeploop, ASleep_Sleeper, me); |
| 46 | me->started = true; |
| 47 | } |
| 48 | |
| 49 | |
| 50 | |
| 51 | static void ASleep_dtor( |
| 52 | _ASleep *me |
| 53 | ){ |
| 54 | me->started = false; |
| 55 | me->sleeploop_cancel = true; |
| 56 | _Cor_Semaphore_Signal(&me->sem); |
| 57 | _Cor_Thread_Join(&me->sleeploop); |
| 58 | _Cor_Thread_dtor(&me->sleeploop); |
| 59 | _Cor_Sempahore_dtor(&me->sem); |
| 60 | _Cor_Mutex_dtor(&me->mutex); |
| 61 | free(me->sleepers); |
| 62 | } |
| 63 | |
| 64 | |
| 65 | void ASleep_StartSystem(){ |
| 66 | ASleep_ctor(&asleep); |
| 67 | } |
| 68 | |
| 69 | |
| 70 | void ASleep_StopSystem(){ |
| 71 | ASleep_dtor(&asleep); |
| 72 | } |
| 73 | |
| 74 | |
| 75 | static void ASleep_AddSleeper( |
| 76 | _ASleep *me, |
| 77 | int64_t when, |
| 78 | Future *who |
| 79 | ){ |
| 80 | _Cor_Mutex_Lock(&me->mutex); |
| 81 | |
| 82 | int nsleepers; |
| 83 | if (me->lo <= me->hi){ |
| 84 | int nsleepers = me->hi - me->lo; |
| 85 | // ensure there's always an empty slot so that lo == hi always means no sleepers |
| 86 | if (nsleepers+1 >= me->max) { |
| 87 | me->max = (me->max == 0) ? 4 : me->max * 2; |
| 88 | me->sleepers = realloc(me->sleepers, me->max * sizeof(Loop_Timer)); |
| 89 | assert(me->sleepers); |
| 90 | } |
| 91 | } else { |
| 92 | nsleepers = me->hi + me->max - me->lo; |
| 93 | // ensure there's always an empty slot so that lo == hi always means no sleepers |
| 94 | if (nsleepers+1 >= me->max) { |
| 95 | int oldmax = me->max; |
| 96 | me->max = (me->max == 0) ? 4 : me->max * 2; |
| 97 | me->sleepers = realloc(me->sleepers, me->max * sizeof(Loop_Timer)); |
| 98 | assert(me->sleepers); |
| 99 | memmove(&me->sleepers[me->lo], &me->lo + me->max - oldmax, sizeof(*me->sleepers) * oldmax - me->lo); |
| 100 | me->lo += me->max - oldmax; |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | // insertion sort - we're assuming there's not going to be many sleepers active at once |
| 105 | int i; |
| 106 | int nexti; |
| 107 | for (i = me->hi; i != me->lo; i = nexti){ |
| 108 | nexti = i-1; |
| 109 | if (i < 0){ |
| 110 | nexti += me->max; |
| 111 | } |
| 112 | if (me->sleepers[nexti].when <= when){ |
| 113 | break; |
| 114 | } |
| 115 | me->sleepers[i] = me->sleepers[nexti]; |
| 116 | } |
| 117 | me->sleepers[i].when = when; |
| 118 | me->sleepers[i].who = who; |
| 119 | me->hi += 1; |
| 120 | if (me->hi >= me->max){ |
| 121 | me->hi -= me->max; |
| 122 | } |
| 123 | |
| 124 | _Cor_Mutex_Unlock(&me->mutex); |
| 125 | _Cor_Semaphore_Signal(&me->sem); |
| 126 | } |
| 127 | |
| 128 | |
| 129 | static void ASleep_RemoveSleeper( |
| 130 | _ASleep *me, |
| 131 | int64_t when, |
| 132 | Future *who |
| 133 | ){ |
| 134 | _Cor_Mutex_Lock(&me->mutex); |
| 135 | |
| 136 | int i; |
| 137 | for (i = me->lo; i != me->hi; ){ |
| 138 | if (me->sleepers[i].when == when && me->sleepers[i].who == who){ |
| 139 | int previ = i; |
| 140 | i += 1; |
| 141 | if (i >= me->max){ |
| 142 | i -= me->max; |
| 143 | } |
| 144 | for (; i != me->hi; ){ |
| 145 | me->sleepers[previ] = me->sleepers[i]; |
| 146 | previ = i; |
| 147 | i += 1; |
| 148 | if (i >= me->max){ |
| 149 | i -= me->max; |
| 150 | } |
| 151 | } |
| 152 | me->hi = previ; |
| 153 | break; |
| 154 | } |
| 155 | i += 1; |
| 156 | if (i >= me->max){ |
| 157 | i -= me->max; |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | _Cor_Mutex_Unlock(&me->mutex); |
| 162 | _Cor_Semaphore_Signal(&me->sem); |
| 163 | } |
| 164 | |
| 165 | |
| 166 | static void *ASleep_Sleeper( |
| 167 | void *param |
| 168 | ){ |
| 169 | _ASleep *me = (_ASleep *)param; |
| 170 | |
| 171 | while (!me->sleeploop_cancel){ |
| 172 | _Cor_Mutex_Lock(&me->mutex); |
| 173 | bool got_one; |
| 174 | if (me->lo != me->hi){ |
| 175 | int64_t when = me->sleepers[0].when; |
| 176 | _Cor_Mutex_Unlock(&me->mutex); |
| 177 | got_one = _Cor_Semaphore_Wait(&me->sem, when); |
| 178 | } else { |
| 179 | _Cor_Mutex_Unlock(&me->mutex); |
| 180 | got_one = _Cor_Semaphore_Wait(&me->sem, -1); |
| 181 | } |
| 182 | if (!got_one){ |
| 183 | // timed out, so... |
| 184 | // issue any due timers |
| 185 | int64_t now = _Cor_Realtime_Now(); |
| 186 | while(me->lo != me->hi && me->sleepers[me->lo].when <= now) { |
| 187 | Future *fut = me->sleepers[me->lo].who; |
| 188 | me->lo += 1; |
| 189 | if (me->lo >= me->max){ |
| 190 | me->lo -= me->max; |
| 191 | } |
| 192 | _Cor_Mutex_Unlock(&me->mutex); |
| 193 | Future_SetResult(fut, false, NULL); |
| 194 | _Cor_Mutex_Lock(&me->mutex); |
| 195 | now = _Cor_Realtime_Now(); |
| 196 | } |
| 197 | _Cor_Mutex_Unlock(&me->mutex); |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | return NULL; |
| 202 | } |
| 203 | |
| 204 | |
| 205 | // value is a pointer to a float delay in seconds |
| 206 | bool ASleep( |
| 207 | float delay, |
| 208 | void **value |
| 209 | ){ |
| 210 | assert(current_task && asleep.started); |
| 211 | if (delay < 0){ |
| 212 | delay = 0; |
| 213 | } |
| 214 | int64_t endtime = _Cor_Realtime_Now() + (int64_t)(delay * 1000000000); |
| 215 | |
| 216 | Future fut; |
| 217 | Future_ctor(&fut); |
| 218 | ASleep_AddSleeper(&asleep, endtime, &fut); |
| 219 | bool res = Future_Await(&fut, value); |
| 220 | ASleep_RemoveSleeper(&asleep, endtime, &fut); |
| 221 | Future_dtor(&fut); |
| 222 | |
| 223 | return res; |
| 224 | } |
| 225 | |